Interaction Geography is a method for studying how people and things move and interact across space and time in indoor or outdoor settings. It combines open-source tools for embodied transcription — hand-tracing movement from video onto floor plans, images, or maps — with dynamic visualization that layers movement paths with video, audio, conversation transcripts, and other data sources. If you already have movement data from indoor sensors, computer vision, or GPS, you can skip transcription entirely and jump straight to visualization.
The approach was originally developed to study visitor interaction in museums and has since been applied across classrooms, early childhood settings, virtual reality environments, musical performances, and outdoor public spaces.
Study human behavior, spatial patterns, and social interaction with rich audiovisual data.
Visualize classroom dynamics, teacher movement, and student engagement.
Prototype spaces and understand how people navigate built environments.
Track visitor flow, evaluate exhibits, and optimize gallery layouts.
Movement is manually traced or automatically captured, then visualized alongside video, conversation transcripts, and other data across space and time

Trace movement by hand from video onto a floor plan or map. An embodied approach to creating movement data — or speculate about spaces yet to be built.
Create dynamic visualizations and animations. Layer movement data with video, conversation transcripts, and more for multimodal exploration.